Stay up to date with notifications from The Independent

Notifications can be managed in browser preferences.

Researchers are creating an interactive ‘computer game’ that helps you learn sign language

The software is designed to teach people in an intuitive way, says Stephanie Stoll

Tuesday 12 February 2019 18:01 GMT
Comments
People could soon learn without the help of an expert
People could soon learn without the help of an expert (Getty)

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

Sign languages aren’t easy to learn and are even harder to teach. They use not just hand gestures but also mouths, facial expressions and body posture to communicate meaning.

This complexity means professional teaching programmes are still rare and often expensive. But this could all change soon, with a little help from artificial intelligence (AI).

My colleagues and I are working on software for teaching yourself sign languages in an automated, intuitive way. Currently, this tool can analyse the way a student performs a sign in Swiss-German sign language and provide detailed feedback on how to improve the hand shape, motion, location and timing.

But our hope is that we can use the AI behind the tool to create software that can teach various sign languages from around the world, and take into account more intricate features of the languages, such as sentence grammar and the non-hand elements of communication.

AI has previously been used for the recognition, translation or interpretation of sign language. But we believe we are the first to actually attempt to assess the signs a person makes. More importantly, we want to leverage the AI technology to provide feedback to the user about what they did wrong.

Practising and assessing sign language is hard because you can’t read or write it. Instead, we have created a computer game. To practise a sign, the game shows you a video of that sign being performed, or gives you the nearest spoken word that describes it (or both).

It then records your attempt to recreate the sign using a video camera and tells you how you can do better. We’ve found that making it a game encourages people to compete to get the best score and improve their signing along the way.

Artificial intelligence is used at all stages of performance assessment. First, a convolutional neural network (CNN) extracts information from the video about the pose of your upper body.

A CNN is a type of AI loosely based on the processing done by the visual cortex in your brain. Your skeletal pose information and the original video is then sent to the hand shape analyser, where another CNN looks at the video and pulls out hand shape information at each point in the video.

The skeletal information and hand shapes are then sent to a hand motion analyser, which uses something called a Hidden Markov model. This type of AI allows us to model the skeleton and hand shape information over time.

It then compares what it has seen to a reference model, which represents the perfect version of that sign, and produces a score of how well it matches.

The results of both the hand shape analyser and the hand motion analyser are then scored and presented to you as feedback. So all the AI is hidden behind a simple-to-use interface, letting you focus on the learning.

Our hope is that the automatic, personal feedback will make students more engaged with the process of learning to sign.

Bringing AI to the classroom

So far, the software only works for Swiss-German sign language. But our research suggests the “architecture” of the system wouldn’t need to change to deal with other languages.

It would just need more video recordings of each language to act as data to train it with.

An area of research we would like to explore is how we could use what the AI already knows to help it learn new languages. We’d also like to see how we can add other aspects of communication, while using sign language, such as facial expressions.

At the moment, the software works best in a simple environment like a classroom. But if we can develop it to tolerate more variation in the background of the video footage it is assessing, it could become like many popular apps that allow you to learn a language wherever you are – without the help of an expert.

With this sort of technology being developed, it will soon be possible to make learning sign languages accessible to everyone.

Stephanie Stoll is a PhD candidate in computer vision at the University of Surrey. This article originally appeared on The Conversation

Support free-thinking journalism and attend Independent events

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in