CONSOLE REVIEW

Forsaken (Acclaim) PlayStation

Matt Jenkins
Friday 29 May 1998 23:02 BST
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

The PlayStation may have conquered just about every gaming genre ever invented, but when it comes to Doom-style shoot 'em ups, the machine is less than impressive. More often than not, pixilated graphics leave you wandering around in a blurry haze while 2D enemies shamble around. However, things look set to change with the arrival of the futuristic blaster, Forsaken.

The year is 2113 and the Earth has been laid waste by a botched scientific experiment, leaving the way open for an ambitious, amoral, scum-sucking mercenary (that's you) to loot what you can from the dead world. There are 15 huge levels to complete, each set in a specific environment, like an abandoned subway or a volcano, and each has a specific mission to accomplish - apart from getting the hell out, of course.

The graphics are the first surprise, because they are good - very good. The locations are crisp and detailed and the light-sourcing allows for some impressive effects. It will also take you a long time to complete since this is one of the toughest games around. Once you have mastered the analogue controls of your craft, you can experience a real 360-degree head-rush.

Yet not everything is rosy. For a start, your craft is not exactly speedy; instead of screaming through tunnels, as the intro proclaims, your progress often resembles a sedate stroll.

This is a fairly minor quibble, though, and if you want one of the most beautiful games on the PlayStation, then Forsaken is for you.

On release, pounds 44.99 Matt Jenkins

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in