Review: Luigi's Mansion 2

 

Michael Plant
Wednesday 27 March 2013 14:50 GMT
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

The Gamecube incarnation of Luigi's Mansion saw our hero nervously stalking in the shadows of a haunted house, hunting spooks with an overpowered vacuum cleaner.

In the intervening years, the game's supernatural location has been kept from dereliction, utilised in various Nintendo titles, but only now has Luigi returned, hoover in hand, ready to puzzle his way through the cobwebs and restore the corrupted Dark Moon to Evershade Valley. His character remains compelling as ever, cowering in his dungarees, and the game lives up to high expectations, the 3DS making a perfect spiritual home for a spot of ghost busting.

£39.99

3DS

Nintendo

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in