Phoenix Wright: Ace Attorney Trilogy 3DS review - grievous narrative charm

3DS; £24.99; Capcom

Oliver Cragg
Tuesday 16 December 2014 14:58 GMT
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

The Ace Attorney series is a hard sell for the uninitiated. Combining the already niche genres of visual novels and point-and-click games in a text-heavy, anime-styled courtroom drama? If the series found itself in an elevator pitch it’d most likely be thrown down the shaft from the very top floor.

And yet, through the virtue of some stellar writing, nuanced language localization and character design, somehow the Ace Attorney Trilogy succeeds in blending richly funny storytelling and unexpected emotional depth while also managing to include and contextualize a prolonged sequence where you cross examine a squawking parrot named Polly in a court of law.

Following (literally) the trials of rookie defense attorney Phoenix Wright, the original Ace Attorney trilogy has been remade for the 3DS with re-drawn, high-resolution graphics while adding a subtle, but effective comic-book 3D layering effect. While the designs pale in comparison to the animated visuals of the series’ excellent last outing Dual Destinies, the static character sprites that served the games well on the DS are as quirkily amusing as ever with only a few prosecutable jarring redesigns (most notably the Judge and his cardboard beard).

Aside from the graphical alterations, the first game Phoenix Wright: Ace Attorney and its two sequels Justice For All and Trials And Tribulations are carbon copies of the DS originals. For those that have solved the mysteries of the DL-6 incident and helped your loquacious assistant Maya Fey tackle her destiny as a spirit medium, the trilogy’s foundation of legal court battling and crime-scene investigation will be instantly familiar, yet here they are packaged together in a collection that easily clocks in at over 80 hours of gameplay.

Some individual cases out of a total of fourteen turnabouts do fall flat however, and the trilogy’s middle chapter, Justice For All, isn’t nearly as involving or climactic as its superior siblings. But if you can excuse these small niggles and the series’ rigid logic when deciding when is the ‘correct’ moment to present a conclusion you’d figured out ten minutes prior, the jury finds the Ace Attorney Trilogy guilty as charged of committing multiple counts of grievous narrative charm.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in