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The damned postman was late this morning so I only had a few hours to cut my teeth among the latest killers from Outworld to descend on Earthrealm. But what a few hours it was.
Among the long-time favourites such as Sub-Zero and Raiden are a host of new faces each with their own unique fighting style. Mortal Kombat X features a stable of 25 fighters (including two who are locked at the beginning of the game) but really it's so much more.
Each fighter has three different variations that change their looks, fighting style and the moves you can pull off - it makes for a much bigger cast of characters with a much wider array of moves to master.
The game looks absolutely stunning on the PS4, with each X-ray attack and fatality rendered in brilliant, bone-crunching detail; it truly is a visual pleasure to watch someone have a whole blown out of their chest or their face sliced clean off.
The physics of the two fighters when they interact is really smart, and no longer can you attempt to create punishing combos just by mashing the buttons, you will really have to master the moves and for that it may be better sticking to one character you like, at least until you get the hang of it.
Unfortunately, because of my short playing time I didn't get a chance to go online or really delve into the story mode, although the latter centres around Cassie Cage, the daughter of two of the series' favourites, Johnny Cage and Sonya Blade.
Full review to follow
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