Games Reviews: Samurai Shodown Sen

Reviewed,Michael Plant
Friday 16 April 2010 00:00 BST
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

£39.99

Format Xbox 360

Publisher Rising Star Games

The long-standing and critically acclaimed Samurai Shodown sword-fighting series finally makes its way on to current technology, but it’s been a bumpy ride. Gone are the boldly animated characters, replaced by sluggish polygonal fighters, which would have appeared substandard even on last generation consoles. Sen’s gameplay is a departure from previous installments too, swordplay feeling sluggish, unresponsive and devoid of any real skill. It’s difficult to recommend this to anyone except hardcore Sen fans.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in